Measured value: an AH price seen in a scan, or an NPC price from the game files.
ESTIMATED
Computed value: a robust reference, a margin net of the AH cut, a liquidity score, or a "Classic reference" quantity.
PREDICTED
Model output. It always comes with a date, a horizon, an 80% interval, P(rise) and a confidence level.
UNKNOWN / INSUFFICIENT_DATA
No reliable value. The app shows "—" instead of a made-up number.
Amounts are shown in g s c (1 g = 100 s = 10,000 c).
AH cut
The Forever AH cut has not been published yet. The app uses 5% (the Classic value), labelled ESTIMATED. Change it under Settings once you have checked it in game.
Daily routine (about 5 minutes)
Overview: net worth, opportunities, 24 h forecasts, scarcities, events, alerts. Click AI briefing for the consolidated recommendations from the 8 analysts.
Opportunities: start with vendor arbitrage.
The AH price is below the NPC sell price, so the profit is locked in the moment you buy.
Next come flips, statistical opportunities that carry a risk. Read the explanation before acting.
Strategy optimizer (in Opportunities): enter your capital and a risk level. The plan:
caps any single item at 25% of the capital, unless it is deterministic arbitrage;
keeps a cash reserve.
Before and after each trading session, record your trades in Portfolio. A listed price is never counted as a sale.
Screens
Market Scanner: every listed item, with filters for category, price, DQS (data quality 0-100), liquidity and trend.
The Anomalies panel flags sudden stock withdrawals, floods, spikes and isolated listings. No player is ever accused.
Price Predictions: horizons from 6 h to 30 days.
For the first weeks, the long horizons answer "insufficient data". That is expected: the app accumulates its own history every hour.
Re-evaluate runs a walk-forward test of the models against the naive model. Only a model that beats naive is used.
The Learning panel compares past predictions with what was actually observed.
Demand Intelligence: derived demand.
Example: a crafted product is trending up, so its reagents are flagged.
Also covers demand from sourced events, plus the Scarcity Score (0-100) with its components.
Market Trends: risers and fallers, plus the Forever Economy Index (FEI). The FEI is a chained price index (base 100 on launch day), with breadth, dispersion and a market health score.
Crafting Optimizer:
profitability by recipe, using the cheaper of AH and vendor for each reagent;
Best use of an item (sell raw, sell to vendor, transform, possibly in two stages, or hold);
Profession planner, the cheapest path from one skill level to another.
Warrior Mining/Blacksmithing profile: compare Copper Ore → Copper Bar → Bronze Bar, and so on.
Farming Optimizer: log your real sessions (duration, zone, loot). The app computes your actual gold per hour and tells you whether farming beats buying on the AH, based on the value you put on your time (Settings).
No routes are generated: no reliable map data exists for Forever yet.
Release Intelligence: a calendar of sourced events. A source URL and a certainty level (confirmed / reported / estimated / rumour) are required.
It shows prices, stocks, substitutes, scenarios (0 / +20 / +50% demand), an accumulation strategy and invalidation conditions.
Portfolio: holdings (FIFO cost), liquidation value net of the AH cut, realized and latent P&L, concentration, goals (100 to 10,000 PO or custom) with an ETA. Also includes:
Backtest: tests the "buy below the median" rule against history, compared with a passive baseline;
Scenarios.
Paper Trading: the same as Portfolio with play money. Use the "Paper trade" button on an opportunity to test the recommendations.
AI Strategist: ask your question ("Que faire avec 1000 po ?", "Quelles recettes sont rentables ?").
Without a key, a local rule engine answers using the same data.
With an Anthropic API key (Settings → Secrets), Claude answers by querying the engines. It cannot trade.
Data Sources: compatibility matrix, live checks, 7-day availability, CSV/JSON import and manual entry.
Settings: AH cut, collection interval, time value, risk limits, addon path, character profiles, and secrets (stored in the Windows Credential Manager, never displayed).